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The DS has seen no shortage of role playing games, action role playing games, or strategy role playing games over the years. No, quite the contrary, as the system is starting to become the ideal place for niche gaming and 100 hour RPG classics, getting right up there with PS2 as a home for all things niche, traditional, and hardcore. Leave it to good old Atlus to give us another one with Shin Megami Tensei: Devil Survivor. For those down with the hip Atlus offerings across all platforms, Devil Survivor is yet another game in the long-running Shin Megami Tensei (or SMT) series, while for us little ol’ DS owners it feels brand new. What is Shin Megami Tensei, and should you care that it’s finally made its way out of Japan and onto your DS? I encourage you to read on and find out. The entire experience feels like a strange mash-up between Pokemon or Dragon Warrior Monsters with a more traditional RPG feel, though I have to say the battle system makes Devil Survivor more original feeling overall than either of its main inspirations. The strategy RPG elements give the game an almost Tactics Ogre/Final Fantasy Tactics Advance feel, but once you actually move in for attacks mid-turn the camera cuts away to first-person RPG controls similar to that of Etrian Odyssey or The Dark Spire. It all works great though, as there’s a huge balance between party vs. party play, and the idea that taking out a leader or their two minions in a battle will change the strategy up in a big way. Since each group is made up of one leader and two underlings (for the human side you’ve got the main hero or his friends, along with two demons each) it is literally a combination of both SRPG play and full-on traditional battles, and it works great. All these concepts fuse together into a story that’s rich and involving, and while more battle-minded players may get sick of the longwinded exchanges between characters the game opens up as the hours push on. What also opens up is a huge amount of customization and options amidst the demons themselves, your dozen playable characters, and a massive list of skills and modes. Skill cracking becomes available early on, letting you essentially steal abilities from enemies you face off against in battle, and demon fusion – similar to breeding in monster games – allows you to combine demons and open up new options amidst the 100+ set. Every level up allows you to upgrade your key player, each demon and human fighter in the battle will gain experience post-fight, and modifiers based on damage taken and teamwork used will reward players with even more macca (demon currency). While there are no items or equipment to purchase along the way, macca is essential in powering up your team, including the extremely innovative demon auction system. With a quick tap of the COMP, players can head "online" against other AI bidders and purchase new demons. It’s an awesome system that makes purchasing team upgrades fun, as well as a little risky. It’s a shame this isn’t actually Wi-Fi supported for real online bidding. |
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Storyline: The main story gets pretty involved pretty fast, though for anyone that picked up The World Ends with You there are a few similarities you may find. You follow around a young teen (daunting a pair of headphones) who is sectioned off in and around the Shibuya district of Tokyo. The game is based on demons and devils (which could draw some parallels to the "noise" concept in Square’s game) and it sports a very original, "neo-RPG" feel to it. That’s really where the comparisons should end though, as Devil Survivor is based on a core design that is over a decade old, and it’s one that has now made for one killer experience. You’re trapped in Tokyo with a few friends, the government has quarantined the area via a group called the Ground Self-Defense Force, and the main hero and his friends Atsuro and Yuzu get an unexpected package that includes three COMPs (basically DS units). From there the group of teens take the role of demon summoners, entering into pacts with powerful creatures and using them to fight others. |
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Positive:
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| Negative:
Too many places to go with absolutely nothing to do.
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Overall: Shin Megami Tensei: Devil Survivor isn’t a game I see topping sales charts or flying off shelves this year, and really that’s unfortunate; it should be. Blending a mix of classic strategy RPG gaming with first-person traditional role playing battles and a demon collection system that feels like a ramped up version of Pokemon or Dragon Warrior Monsters, Devil Survivor is easily ranked amongst the top tier of each of its respective genres. There are certainly things I’d like to see improved upon – there’s no online or wireless functionality (a pity, since the game has a virtual auction system), most of the art is pretty static or low-frame, and the effects aren’t much to look at – but the core offering is one that could, and should, keep hardcore RPG fans busy for dozens of hours. There are few games I review where I immediately want to go back and play them over again, and in the last month alone Atlus has been responsible for two of them. Devil Survivor blends a gripping story with fresh gameplay concepts and a whole lot of depth, all of which fuse together to create one of the best RPGs of the year thus far. Hopefully this is just the beginning of Atlus’s DS support for the Shin Megami Tensei series.Sources From IGN |
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Tags: devil survivor, devil survivor review, shin megami tensei











